

Near the Lady of the Lake in southern Taverly Next lake south of the 2 most western fishing spots. In Mort Myre Swamp, requires either completion of Priest in Peril or 64 Agility to access. West of the Bandit Camp in the Kharidian Desert. Near the 'top-middle' mine in Feldip Hills Requires completion of Underground Pass and at least partial completion of Regicide to access.

Go through the hidden wall in the Karamja Volcano to get back if you've already completed the quest. Located in northern Crandor, requires at least near-completion of Dragon Slayer to access. Enter the Cave Entrance between a lava pool and ruined building on the map with searchable Rocks by the entrance in Feldip Hills to get to the island. North side of the watering hole at the Bedabin camp in the Kharidian DesertĮast of Gu'Tanoth. Northeast of the mine north of Shilo Village South of East Ardougne, near Ardougne Zoo Located in the archipelago east of Yanille. South of Port Sarim near Mudskipper PointĮast side of the northern mouth of the river running through Karamja In front of the Brimhaven dungeon entrance This page is outdated, use this page instead Image

Otherwise, just tank them with enough food and hope for the best. Saradomin wizards are quite lethal and can poison you with their dragon dagger when not casting spells at you so stay back and range them if possible, while Zamorak wizards are helpless if you can use the Protect From Magic prayer. You need to defeat the wizard before you can dig again to progress. Level 2 coordinate clues will never spawn a hostile wizard, and coordinate clues are not possible during level 1 treasure trails. Remember that /v/scape's coordinate clues require only a spade.īe warned that level 3 coordinate clues will always spawn a hostile wizard when you dig! Strong Saradomin mages will spawn outside of the wilderness, while weaker Zamorak ones will spawn during clues inside the wilderness. However there will most likely be future updates that allow access to other coordinates that will have to be filled out here, so that's why there's 1% missing from total completion. This page is now 99% complete! As of this current game revision at least, all possible accessible coordinates are now listed here.
